THE MECHANIC — hero frame
R02·PUBG CINEMATIC SHORT

THE MECHANIC

PUBG MOBILE · CG CINEMATIC
RUNTIME01:29
FORMAT4K UHD
ROLEDIRECTION · CGI · VFX
YEAR2025
02MECH · PUBG SHORT

PUBG CINEMATIC SHORT

HOLD00:00:00
00:00/--:--
PRODUCTION FILMSTRIP10 FRAMES
03SH-010

RENDER COMPARISON

BEAUTY RENDERSOLID VIEW050 / 100
01 / 05
SHOT ANALYSIS

Opening exterior. A low-angle wide on the distribution pole sets the town's scale before any character appears.

CAMERA INFORMATION

Static wide, low angle. Sky holds the upper two thirds of frame.

LIGHTING NOTES

Daylight key with the sun in shot; atmospheric haze lifts the shadow end.

RENDER DETAILS

In-frame sun — bloom and flare carried through comp rather than baked.

DRAG TO REVEAL · BEAUTY RENDER ◂ ▸ SOLID VIEW

04

PROJECT INFORMATION

DESCRIPTION

The Mechanic is a cinematic PUBG Mobile short exploring a feature-film visual style using real-time rendering and a modern CG workflow. Built using PUBG Mobile assets, the project combines cinematic lighting, advanced camera work, compositing and professional color grading to transform familiar game environments into a film-quality sequence.

DELIVERY
CATEGORYPUBG CINEMATIC SHORT
PROJECT TYPECG CINEMATIC
STATUSCOMPLETED
RESOLUTION3840 × 2160
ASPECT RATIO2.39:1
FRAME RATE24 FPS
COLOR PIPELINEACEScg
RENDERERMOVIE RENDER QUEUE
PIPELINECGI · VFX
ASSET SOURCEPUBG MOBILE
STUDIOZENVY VISUALS
0509 STAGES

PRODUCTION PIPELINE

01ASSET PREPARATION
02SCENE ASSEMBLY
03LOOK DEVELOPMENT
04LIGHTING
05ANIMATION
06RENDERING
07COMPOSITING
08COLOR GRADING
09FINAL OUTPUT
0605 APPLICATIONS

TECHNICAL BREAKDOWN

SOFTWARE
BLENDERLAYOUT · CAMERA
UNREAL ENGINE 5LIGHTING · RENDER
SUBSTANCE PAINTERSURFACING
AFTER EFFECTSCOMPOSITING
DAVINCI RESOLVEGRADE · MASTER
STAGE ▸ TOOL
SCENE LAYOUTBLENDER
LOOK DEVELOPMENTSUBSTANCE PAINTER
LIGHTINGUNREAL ENGINE 5
RENDERINGMOVIE RENDER QUEUE
COMPOSITINGAFTER EFFECTS
COLOR GRADINGDAVINCI RESOLVE
0707 ENTRIES

PRODUCTION NOTES

01Built using PUBG Mobile assets
02Real-time lighting workflow
03ACEScg color pipeline
04Movie Render Queue rendering
05Final grading in DaVinci Resolve
06Optimized cinematic camera animation
07Feature-film aspect ratio (2.39:1)
08

CREDITS

CREATED BY

RUPESH TIWARI

ROLES

DIRECTION · CGI · VFX · LIGHTING · COMPOSITING · COLOR GRADING

TOOLS

BLENDER · UNREAL ENGINE 5 · SUBSTANCE PAINTER · AFTER EFFECTS · DAVINCI RESOLVE

ASSET SOURCE

PUBG MOBILE 3D ASSETS

END OF RECORD